Wednesday, November 28, 2018

8th Reader's Blog


Summary: In Charpentier’s writing about “Why Television is Better Than the Movies”, he outlines the reason for this title by saying that television allows for a longer story line of events that tell a story better. This longer period of time also allows for greater depth in complex character development and innovative story lines over time. In Moore’s writing about how video games should be played with friends next to you, he hits on the point that the best memories are made with friends experiencing and seeing the same thing as you. Therefore, he pushes for a more local-based type of game structure instead of random people online.

Comment: Both of these articles talk about the idea’s human connection and development. While one writes about character development being more meaningful and in depth with the increased time television that allows for character development, a similar idea can be applied to video games with friends. When playing with friends, it allows for more diversity in experiences as you are surrounded by people you enjoy. With this, television gives this same diversity, allowing for different situations to be conveyed to the audience. The theme of more detail in television and personal contact with video games allows for an amplified experience overall in the various types of media.

Question: With the idea of a better experience when playing video games with friends, is the experience still lessened if friends were to play with each other online instead of strangers? Or is the idea of having friends on the couch next to you the overarching argument?

No comments:

Post a Comment